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- Path: tick.informatik.uni-stuttgart.de!not-for-mail
- From: haeuser@tick.informatik.uni-stuttgart.de (Steffen P. Haeuser)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: RTG-Copper???
- Date: 5 Feb 1996 12:31:21 GMT
- Organization: Informatik, Uni Stuttgart, Germany
- Message-ID: <4f4tap$oj3@zdi.informatik.uni-stuttgart.de>
- References: <4f2n50$7gn@mo6.rc.tudelft.nl>
- NNTP-Posting-Host: tick.informatik.uni-stuttgart.de
- X-Newsreader: TIN [UNIX 1.3 950515BETA PL0]
-
- Maarten D. de Jong (dejong@cpt6.stm.tudelft.nl) wrote:
- : What will happen to our dear friend the Copper when the Amiga is RTG-ized?
- : (and RTA-ized, for that matter). Or will he still be around for us to play
- : with?
-
- The question is "Is the Copper still needed, then?" Just some days ago i saw
- a Plasma-style effect that looked like many of these flame effects that are
- done using the Copper in some demos... and it ran on CyberGraphX, it ran on
- EGS, it ran on Picasso II, and it was faster then all those Copper Plasma
- effects !!! (Using fast chunky Graphics with the Alpha Release of
- rtgmaster.library...) It even ran on AGA using a c2p (okay, on AGA it was
- very slow... but rtgmaster is intended for GFX Boards, as this is the way to
- go, anyway...)
-
- At this point... demo coders who want to learn about GFX Board coding, who
- want to get a library system that enables them doing GFX Board compatible
- stuff even *without* owning a GFX Board Amiga should contact me...
-
- --
- Steffen Haeuser - haeuser@minnie.informatik.uni-stuttgart.de
- WWW: http://www.informatik.uni-stuttgart.de/fachschaft/adressen/haeuser.html Keeper of the Amiga Texturemapping FAQ Irc:MagicSN (try telnet 194.55.101.20)
-
-